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Behind the Build

From Concept to Global Play

What We’ve Built with Our Partners

Explore the games and platforms we’ve helped bring to life — from groundbreaking MMORPGs to scalable virtual worlds. Each story highlights how we collaborated with visionary partners to turn ambitious ideas into immersive, playable realities.

Integrating Large-Scale Multiplayer in Unreal 4.26

ChronoForge is an action MMO built in Unreal Engine 4.26, featuring a shared overworld and instanced dungeon missions. Through a rapid integration of Quark Multiplayer, they transitioned to large-scale social hubs with 100+ players and instanced co-op dungeons — all while supporting 2,000+ concurrent users (CCUs).

Building A Large Scale Cost-Effective MMORPG

Edge of Chaos is a large-scale, single-shard sandbox MMORPG built in Unreal Engine 5. Using Quark Multiplayer, the team scaled from 32 to 15,000+ concurrent users (CCUs) in a single shard — without any custom backend infrastructure or dedicated DevOps team with no backend rebuild and zero DevOps team.

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MetaGravity's team at GDC 2024

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